游戏体验调查 - Gameplay Survey

感谢体验小游戏《Antivirus.exe》!在此邀请您填写此调查问卷,帮助我们完善游戏体验。感谢您提供反馈和建议!

Thank you for trying Antivirus.exe!
 Hope you enjoy the game! 
🎮🎮🎮
To make the game better, you are welcome to answer the following questions:
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1.
总体而言,您觉得这个游戏怎么样?(1-5打分)
How would you rate your overall experience with the game? (1-5 stars)
有待提升 / Needs Improvement
很喜欢!/ Loved it!
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2.
请给以下几个方面打分:
Please rate the following aspects:
不喜欢/ Dislike一般般 / So-so还不错 / Not bad喜欢 / Like很棒 / Awesome
游戏主题:杀毒软件 / Theme: Antivirus
游戏主题:杀毒软件 / Theme: Antivirus
游戏玩法:迷宫+追逐 / Gameplay: maze + chasing
游戏玩法:迷宫+追逐 / Gameplay: maze + chasing
界面和控制功能 / Interface and control functions
界面和控制功能 / Interface and control functions
随机地图生成 / Random maze generation
随机地图生成 / Random maze generation
自定义迷宫设置 / Customize maze settings
自定义迷宫设置 / Customize maze settings
敌人设计 / Enemy design
敌人设计 / Enemy design
整体美术设计和氛围表现 / Overall artistic design & scene atmosphere
整体美术设计和氛围表现 / Overall artistic design & scene atmosphere
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3.
对于游戏的可玩性,您认为:
About playability of the game, do you think:
【多选题】
游戏目标很清晰,我知道如何通关。/ The main goal of the game is very clear, I know how to complete it.
游戏的标识和设计有助于我理解游戏。/ The icons and designs of the game can help me understand the game.
我能理解不同敌人的特性。/ I can understand the difference between 3 types of enemies.
以上均不,我完全无法理解这个游戏。/ None of the above, I completely cannot understand this game.
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4.
对于程序化生成的迷宫地图,您认为:
About procedurally generated maze, do you think:
【多选题】
迷宫的布局合理,没有出现卡顿或物体加载错误。/ The layout of the maze is suitable. It works without any lag or loading errors.
我有使用自定义设置,设置方式简单易懂。/ I have used custom settings, which are simple and easy to understand.
我有使用自定义设置,它的功能满足我的需求。/ I have used custom settings, it functions well and meets my needs.
以上均不,这个功能完全无用。/ None of the above. This feature is completely useless.
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5.
对于敌人AI和场景模拟的设计,您认为:
About the design of Enemy AI and Scene Simulating, do you think:
【多选题】
敌人和游戏环境的设计符合主题,身临其境。/ The design of enemies and game environment is immersive and reflect the theme.
敌人巡逻路径流畅无误,能识别玩家身份并逃跑。/ The enemy agents work smoothly without an error, able to identify the player's identity and escape.
敌人的变异和分裂行为能够很好地模拟病毒传染和扩散。/ The mutation and division behavior of enemies can well simulate virus transmission and spread.
敌人的行为能给游戏带来紧张感和挑战性。/ The behavior of enemies can bring tension and challenge to the game.
红屏闪烁、墙体颜色变化有效表现了“警戒状态”,提升游戏紧张感。/ The flash screen and wall color changes effectively demonstrate the "alert state", enhance the sense of tension.
以上均不,这完全是失败的设计。/ None of the above. These are completely failed designs.
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6.
对于游戏控制和菜单栏功能,您认为:
About game controls and menu bar functions, do you think:
【多选题】
我能理解并使用菜单栏的功能,以及快捷键(开始、设置、退出、小地图等)。/ I can understand and use the functions of the menu bar, as well as shortcut keys ( e.g: start, settings, exit, mini-map, etc.).
所有的选项与其功能对应,没有出现错误。/ All options match well with their functions and there were no errors.
菜单UI的大小和位置合理,不会遮挡游戏画面。/ The size and position of the UIs are suitable and will not obstruct the game screen.
游戏中的小地图、加速滑块等很有用,提升我的游戏体验。/ The mini map and speed-up sliders in the game are very useful, which enhance my gaming experience.
以上均不,游戏的UI控制混乱且无用。/ None of the above. The UI controls of the game is chaotic and useless.
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7.
您对游戏还有其它意见或建议吗?(例如玩家能力、敌人种类、自定义系统等方面)
Do you have any further comments or suggestions? (eg. new player abilities, enemy behaviors, more functional custom map...)
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8.
您有多大意愿继续体验后续版本,或推荐给其他人?
How likely are you to continue playing or recommend the game to others?
完全不 / Not Likely
非常可能 / Very Likely
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