网络游戏对大学生社交能力影响问卷调查
您好,先生/女士。感谢您参与本次调查。本问卷将用来调查网络游戏与大学生人际交往的关系,探讨网络游戏对大学生人际交往产生的积极或消极影响。预计您需要三分钟完成问卷调查。本次调查不涉及个人信息,收集的数据仅用于学术研究,项目结束后数据将被清理。再次感谢您的参与,您的贡献将对本研究有很大帮助。
1. Are you a collage student? [single choice]
YES
NO
2. What is your gender? [single choice]
Male
Female
3. How often do you usually play online games? [single choice]
Less than twice a week
Two to five times a week
Five times a week or more
4. Have you ever played online games with clear communication functions? [single choice]
YES
NO
5. How long do you usually spend playing online games each time? [single choice]
Less than 2 hours
2 to 4 hours
More than 4 hours
6. Do you think online games are beneficial to online friends? [single choice]
YES
NO
7. Do you have good friends while playing online games? [single choice]
YES
NO
8. How much do you know about your online friends? [multiple choice]
Completely unaware of his true identity
Know its basic information, such as name, gender, age, etc.
Know their hobbies, such as listening to music, watching movies and so on
Know their life circle and their other friends
Know each other very well and share secrets with each other
I did not have online friend
9. Have you ever felt lack of companions in online games? [single choice]
Never
1
2
3
4
5
Often
10. Have you ever felt excluded by other players in online games? [single choice]
Never
1
2
3
4
5
Often
11. How do you think of the “Real-time Communication” function in online games? Is it beneficial to making friends? [single choice]
Be of no great importance
1
2
3
4
5
Indispensable
12. Have you ever used the “Real-time Communication” function before in online video games? [single choice]
YES
NO
13. How do you think of the “Automatic matching with strange players" function in online games? Is it beneficial to making friends? [single choice]
Be of no great importance
1
2
3
4
5
Indispensable
14. Have you ever used the “Automatic matching with strange players" function before in online video games? [single choice]
YES
NO
15. How do you think COOPERATION with others in games will help with online socializing? [single choice]
Be of no great importance
1
2
3
4
5
Indispensable
16. Have you ever cooperated with others in online video games? [single choice]
YES
NO
17. Do you want to keep in touch with your online friends after a good cooperation in games? [single choice]
YES
NO
18. How do you keep in touch with online friends? [single choice]
Through WeChat or QQ
Leave phone number or email address
Talk only on the game platform
Communicate only when playing games
19. Apart from online game, how long do you usually spent on communicating with online friends? [single choice]
Within 10 minutes
10 to 20 minutes
20 to 30 minutes
30 to 60 minutes
More than an hour
20. Do you think online game is an indispensable part of your life? [single choice]
YES
NO
21. Have you ever neglect your families and friends because you put far too much weight on online games? [single choice]
YES
NO
22. Who do you spend more time socializing with? Friends in your life or online friends? [single choice]
Online friends
Friends in life
23. Who do you prefer to talk to about your troubles? Friends in your life or online friends? [single choice]
Online friends
Friends in life
24. Do you find it easier to maintain friendship on the Internet than in real life? [single choice]
YES
NO
25. Do you feel more valued by your friends on the Internet than in real life? [single choice]
YES
NO
26. Have you ever had profound discussions with your online friends? [single choice]
YES
NO
27. Have you had profound discussions with your friends in life? [single choice]
YES
NO
28. How much do you trust your online friends? [single choice]
Distrust
1
2
3
4
5
Totally trust
29. How much do you trust your friends in life? [single choice]
Distrust
1
2
3
4
5
Totally trust
30. Do you think the advantages of online games outweigh the disadvantages or vice versa? [single choice]
The advantages outweigh the disadvantages
The disadvantages outweigh the advantages
31. Which of the following can be the reason for you to make friends online? [multiple choice]
Introverted, eager to expand the social circle through the Internet
Like to make friends online, as well as the unrestricted socializing way
Eager to learn different knowledge and expand horizons
There are other reasons
32. What advantages do you think online games can bring us? [multiple choice]
Overcome face-to-face communication barriers and enhance interpersonal connection
Making friends online is more free and equal, and communication is more unrestricted
Find like-minded friends and join the circle with a sense of identity and belonging
Get rid of the limitation of time and place and realize cross circle interpersonal communication
33. What disadvantages do you think online games can bring us? [multiple choice]
Indulge in invalid network virtual relationships
The proliferation of network intimacy leads to emotional weakening
Abandonment of real self-identity and social interaction
Network anomie caused by network friend identity concealment
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