游戏虚拟产品消费调查\nVirtual Game Product Survey

说明 Instructions

本问卷仅用于学术研究,采用匿名填写方式,所有数据仅用于统计分析。

问卷约需 3–5 分钟,请根据你的真实感受作答。

This survey is for academic research only. All responses are anonymous and used only for statistical analysis.

It takes about 3–5 minutes. Please answer according to your true feelings.

量表说明 Scale:

1 = 非常不同意 Strongly disagree

2 = 不同意 Disagree

3 = 一般 Neutral

4 = 同意 Agree

5 = 非常同意 Strongly agree

【第一部分】筛选题(单选|必设“逻辑跳转”)
1.

你是否玩过《王者荣耀》?

Have you ever played Honor of Kings?

2.

你是否了解或见过敦煌主题皮肤?

Are you familiar with the Dunhuang-themed skins?

第二部分:正式问卷 Main Questionnaire

3.

文化价值感知 Cultural Value Perception

4.

品牌资产感知 Brand Equity

5.

三、身份认同 Identity Identification

6.

购买意愿 Purchase Intention

第三部分:控制变量 Control Variables

7.

你购买游戏皮肤的频率?

How often do you purchase skins?

8.

你是否购买过文化或联名皮肤?

Have you purchased collaboration skins before?

9.

性别 Gender

10. 年龄 Age
11.

学历 Education

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